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Google DeepMind Inception team recruits 5 new members, advancing SIMA and Genie from research prototypes to gaming products
According to Beating Monitoring, Google DeepMind Inception team director Alexandre Moufarek posted five job openings on X: game designer, senior product manager, QA engineer, senior software engineer, and research engineer (Staff level), with all links pointing to Google Careers. Before joining DeepMind, Moufarek worked on two AAA games, “Ghost Recon: Future Soldier” and “Watch Dogs,” at Ubisoft, and later was responsible for the Pepper home robot product at SoftBank. After joining DeepMind, he participated in four projects: Astra, SIMA, Genie, and Gemini.
The key is the positioning of the Inception team. DeepMind describes it as “a creative, design, and engineering team working alongside research teams,” aiming to explore “game experiences that couldn’t be created before AI.” It is not a research group but a product team that turns research results into playable prototypes.
Looking at the composition of the positions, among the five are product managers, game designers, and QA engineers—these three roles would not typically appear in a pure research team. DeepMind previously demonstrated the combination of SIMA 2 and Genie 3: the former is a Gemini-based 3D virtual world agent released in November 2025, and the latter is a world model capable of generating 3D worlds in real-time. DeepMind connected the two, allowing the agent to execute commands within the newly generated worlds. However, SIMA 2 is still only a “limited research preview,” open to a small number of scholars and game developers. This round of hiring aims to turn the research demos into products that can be delivered to external developers.